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'Sanctuary' Discussion
(03-21-2015, 10:13 AM)Lord Diamond Wrote:
(03-21-2015, 10:05 AM)Madmardigan Wrote:
(03-20-2015, 01:11 AM)Jumpingfist Wrote: From what I could tell this went into effect a while back already.  The RD leaders drop like flies.  I look at a RD brigade of only 20 dragons with high attack strength each dragon about 250 combat values by far stronger than any other single troop. So figure the leader should be even stronger, but that is not the case these RD leader die all the time even on tactic 2.  It really is not fun to finish a game with worse leaders than when you started.

I'm jumping on the band wagon here and I am asking in the nicest possible way to have someone look into rebalancing leader death/promotions for the Classic version.  

In the past several months I have played the RD (twice), the RA and the TR and all of them have been somewhat disappointing or more as if they are missing something.  Losing marshals and generals to village and town attacks is bad enough, but then to have to watch the newly created captains die a battle or two later makes it almost impossible to ever attain a warlord.  

A case in point, as the RD in 157, I went almost 15 turns before I received my first warlord and I had been hitting cities, groups and towns almost continuously to try and up the odds.  

And while I'm sharing, I recently experienced an RD army group barely scratch (not an exaggeration) a surprised WA brigade of recruits.  And yes, the RD group did have a Warlord Wink   

Now I love Uncle Mike's work, but I think there is something seriously wrong with the way leaders are being abused and the way battles are being worked out.  I would like to hear what other players are experiencing out there.  

I would love to see that RD/WA battle report.

Email me at and it is yours. 
I am the greatest swordsman that ever lived. Say, um, can I have some of that water?

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