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Influence and Natural enemies
I was looking through a sample turn report and I noticed that there's a dynamic for gaining influence if your natural enemy loses influence.

Anyone care to explain how this works, because I didn't notice anything about it in the general rules or commands.

Specifically, do I gain one point of influence for every point my natural enemy loses and vice versa? Do fractional increments count?

Do non-influence factors affect the process, e.g. if he loses a battle I gain influence or if I lose control of a city he gains influence etc?
I believe that when your influences increases by 1, you natural enemie's decreases by .3.
 Lord Diamond

Please do not take any of my comments as a personal insult or as a criticism of the game 'Alamaze', which I very much enjoy. Rather, I hope that my personal insight and unique perspective may, in some way, help make 'Alamaze' more fun, a more successful financial venture, or simply more sustainable as a long-term project. Anyone who reads this post should feel completely free to ignore, disregard, scorn, implement, improve, dispute, or otherwise comment upon its content.

Also of note, if you lose an Envoy you lose .2 Influence.

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