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Turn Frequency and Pricing
#37
Probably too late to consider this but I'm not sure if a subscription priced model will work here. The problem is waiting for a game to fill with players. The longer it takes for a game to fill, the more it ends up costing per turn (like double or triple the cost if a player waits a long time for a game to fill). If alot of people were willing to play the game then this wouldn't be a problem but with a small pool of players, many of us will end up waiting several days/weeks for a new game to fill (also due to the restriction of playing a limited number of games per month). Will people really pay a month's worth of playing a game when they're not actually playing it? So, in my opinion, the pricing model really should be for a complete game (like $25/game) rather than a monthly subscription. This way, you wont have the problem of people paying for something that they're not actually enjoying. And to prevent dropouts, require a $25 deposit that is returned after turn 10 (that's how Phil handled it). It would be nice to offer both options: monthly subscription or pay once for the entire game as described above. Then people will have the flexibility of choosing which payment method they prefer. Any thoughts?
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Messages In This Thread
Turn Frequency and Pricing - by Ry Vor - 02-28-2013, 08:48 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 02-28-2013, 09:13 PM
RE: Turn Frequency and Pricing - by Kalrex - 02-28-2013, 10:14 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 02-28-2013, 10:23 PM
RE: Turn Frequency and Pricing - by Gamejunkie - 02-28-2013, 10:37 PM
RE: Turn Frequency and Pricing - by Ry Vor - 02-28-2013, 10:47 PM
RE: Turn Frequency and Pricing - by Gamejunkie - 02-28-2013, 11:07 PM
RE: Turn Frequency and Pricing - by Ry Vor - 03-01-2013, 12:35 AM
RE: Turn Frequency and Pricing - by Lucky Tiger - 02-28-2013, 11:46 PM
RE: Turn Frequency and Pricing - by DuPont - 03-01-2013, 01:00 AM
RE: Turn Frequency and Pricing - by Kalrex - 03-01-2013, 06:15 AM
RE: Turn Frequency and Pricing - by Ry Vor - 03-01-2013, 11:22 AM
RE: Turn Frequency and Pricing - by Kalrex - 03-01-2013, 02:23 PM
RE: Turn Frequency and Pricing - by wfrankenhoff - 03-03-2013, 06:19 AM
RE: Turn Frequency and Pricing - by Flashman - 03-10-2013, 09:48 PM
RE: Turn Frequency and Pricing - by Lucky Tiger - 03-04-2013, 05:42 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-04-2013, 09:44 PM
RE: Turn Frequency and Pricing - by Sancus - 03-04-2013, 10:00 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-05-2013, 03:47 AM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-05-2013, 02:14 PM
RE: Turn Frequency and Pricing - by Lucky Tiger - 03-05-2013, 03:50 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-06-2013, 06:25 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-06-2013, 09:33 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-06-2013, 11:04 PM
RE: Turn Frequency and Pricing - by Ry Vor - 03-08-2013, 02:52 PM
RE: Turn Frequency and Pricing - by DuPont - 03-08-2013, 03:26 PM
RE: Turn Frequency and Pricing - by Lucky Tiger - 03-08-2013, 04:44 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-08-2013, 07:15 PM
RE: Turn Frequency and Pricing - by Lucky Tiger - 03-08-2013, 08:04 PM
RE: Turn Frequency and Pricing - by Lord1 - 03-08-2013, 08:50 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-08-2013, 09:06 PM
RE: Turn Frequency and Pricing - by Ry Vor - 03-08-2013, 10:14 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-09-2013, 05:40 AM
RE: Turn Frequency and Pricing - by Hile Troy - 03-10-2013, 01:01 AM
RE: Turn Frequency and Pricing - by Lord Thanatos - 03-10-2013, 09:05 PM
RE: Turn Frequency and Pricing - by Lord1 - 03-10-2013, 09:23 PM
RE: Turn Frequency and Pricing - by unclemike - 03-21-2013, 08:58 AM
RE: Turn Frequency and Pricing - by Kalrex - 03-21-2013, 03:40 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-21-2013, 03:47 PM
RE: Turn Frequency and Pricing - by Hawk_ - 03-21-2013, 10:04 PM

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