03-09-2013, 02:14 AM
"Can I point out that this would actually give people an incentive to drop a game they were not doing well in to not 'waste' on of their slots on a game they were not going to win? How about if people just can't drop until the game is over? Or is that the plan? "
It seems the choice is over which alternative - by turn or by monthly subscription, provides the lower chance for an early drop. Thinking has been that when each turn has a fee, every turn there is a decision to make on continuing. We hadn't considered requiring players to stay to the end no matter what, but again we do have rewards in mind in Valhalla and in credits (like for a free game setup) for players that complete games (and finish high, and assist new players, and are active in the forums, and post on other forums).
It seems the choice is over which alternative - by turn or by monthly subscription, provides the lower chance for an early drop. Thinking has been that when each turn has a fee, every turn there is a decision to make on continuing. We hadn't considered requiring players to stay to the end no matter what, but again we do have rewards in mind in Valhalla and in credits (like for a free game setup) for players that complete games (and finish high, and assist new players, and are active in the forums, and post on other forums).