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Turn Frequency and Pricing
#13
Yeah, EVERYTHING was pay by turn or worse, pay per orderWink

Some games were well worth it! At the time strategy wargaming with multiple players was basically impossible to do asides games like this. Also, computers weren't commonplace.

I really do think "Legends" is the 1st example of an MMORPG type of game that functioned. I think in some regard PBM has an important history in gaming that's completely unknown/overlooked even though it was always niche.

There was a great WW2 game that ran as well, MASSIVELY complex game. I think one turn was minimum $25 -keeping in mind back then $25 was more like $50 in todays standards- The positions were like you could be a general or chief of the Luftwaffa Or Hitler even (and all the other Axis/Allies) and depending on your position there were divisions and production charts and if you played Hitler or something you could fire the other German players... it was CRAZY. If you were "In charge" you were allowed to view other players turns (like 1 per turn or something) and make sure he was doing OK because he could be telling you he's doing fine and in reality... Each game had a newspaper printed for it to give the "news" of the events unfolding in the world. If you were in charge of an air force or something you got to decide what to bomb and defend and everything. There were also positions that handled production and you had all these charts and got to decide if you build more aircraft/ships/armor and what to neglect... Anyone remembers this thing please LMK its name as I forget.

____________________END TANGENT_______________________

The issue really is what will attract new players to Alamaze. Supposing there's already a small fixed player base and hopefully getting the word out gathers more players. The focus should be on acquiring new (not meaning young) players. As long as you have a base of players keeping the games running (shouldn't be a problem it seems) then you build from there and the entry level players will play at what price is the issue you have.
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Messages In This Thread
Turn Frequency and Pricing - by Ry Vor - 02-28-2013, 08:48 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 02-28-2013, 09:13 PM
RE: Turn Frequency and Pricing - by Kalrex - 02-28-2013, 10:14 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 02-28-2013, 10:23 PM
RE: Turn Frequency and Pricing - by Gamejunkie - 02-28-2013, 10:37 PM
RE: Turn Frequency and Pricing - by Ry Vor - 02-28-2013, 10:47 PM
RE: Turn Frequency and Pricing - by Gamejunkie - 02-28-2013, 11:07 PM
RE: Turn Frequency and Pricing - by Ry Vor - 03-01-2013, 12:35 AM
RE: Turn Frequency and Pricing - by Lucky Tiger - 02-28-2013, 11:46 PM
RE: Turn Frequency and Pricing - by DuPont - 03-01-2013, 01:00 AM
RE: Turn Frequency and Pricing - by Kalrex - 03-01-2013, 06:15 AM
RE: Turn Frequency and Pricing - by Ry Vor - 03-01-2013, 11:22 AM
RE: Turn Frequency and Pricing - by Kalrex - 03-01-2013, 02:23 PM
RE: Turn Frequency and Pricing - by wfrankenhoff - 03-03-2013, 06:19 AM
RE: Turn Frequency and Pricing - by Flashman - 03-10-2013, 09:48 PM
RE: Turn Frequency and Pricing - by Lucky Tiger - 03-04-2013, 05:42 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-04-2013, 09:44 PM
RE: Turn Frequency and Pricing - by Sancus - 03-04-2013, 10:00 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-05-2013, 03:47 AM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-05-2013, 02:14 PM
RE: Turn Frequency and Pricing - by Lucky Tiger - 03-05-2013, 03:50 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-06-2013, 06:25 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-06-2013, 09:33 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-06-2013, 11:04 PM
RE: Turn Frequency and Pricing - by Ry Vor - 03-08-2013, 02:52 PM
RE: Turn Frequency and Pricing - by DuPont - 03-08-2013, 03:26 PM
RE: Turn Frequency and Pricing - by Lucky Tiger - 03-08-2013, 04:44 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-08-2013, 07:15 PM
RE: Turn Frequency and Pricing - by Lucky Tiger - 03-08-2013, 08:04 PM
RE: Turn Frequency and Pricing - by Lord1 - 03-08-2013, 08:50 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-08-2013, 09:06 PM
RE: Turn Frequency and Pricing - by Ry Vor - 03-08-2013, 10:14 PM
RE: Turn Frequency and Pricing - by Kalrex - 03-09-2013, 05:40 AM
RE: Turn Frequency and Pricing - by Hile Troy - 03-10-2013, 01:01 AM
RE: Turn Frequency and Pricing - by Lord Thanatos - 03-10-2013, 09:05 PM
RE: Turn Frequency and Pricing - by Lord1 - 03-10-2013, 09:23 PM
RE: Turn Frequency and Pricing - by unclemike - 03-21-2013, 08:58 AM
RE: Turn Frequency and Pricing - by Kalrex - 03-21-2013, 03:40 PM
RE: Turn Frequency and Pricing - by Lord Diamond - 03-21-2013, 03:47 PM
RE: Turn Frequency and Pricing - by Hawk_ - 03-21-2013, 10:04 PM

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