So we cannot have a specific game set up for us as mentor / apprentice. Here is what I propose
-We all play as master / apprentice teams of two.
-Victory will be the first team to 6 regions. No victory check made. The first team that get 6 region at any time wins. That team over the next couple turns can either get 2 more regions and both declare a Rex or make it so both declare a unurper. The effectively ends at the 6 region victory and no body can then stop the winning team from working towards declaring victory.
As for teams I would only recommend we partner up Morgan Kane and PTRiley. PT is the least experienced mentor and MK is the most experienced apprentice.
Rules:
-teammates must declare each other ally by T6
-teammates can talk through email.
-apprentice may communicate t0 and after every three turns.
-naps for only 3 turns at a time. No other allies
-council cannot be used to directly help another. Ie no raising a non teammates influence or reaction. Open or secret issue is fine (never gets followed for secret anyway)
For draft order I think if one teammate picks first the other picks 7th...1st and 12th I think would be an advantage.
As for which mentor with which apprentice I think all the mentors are great. Perhaps we just let the apprentice pick first come first serve.
After teams are set we do a random draft order to pick draft position for our team.
Then draft. Mentors will perform the draft on the forum and should communicate with there apprentice as they draft.
Does this stuff work for all the mentors?
-We all play as master / apprentice teams of two.
-Victory will be the first team to 6 regions. No victory check made. The first team that get 6 region at any time wins. That team over the next couple turns can either get 2 more regions and both declare a Rex or make it so both declare a unurper. The effectively ends at the 6 region victory and no body can then stop the winning team from working towards declaring victory.
As for teams I would only recommend we partner up Morgan Kane and PTRiley. PT is the least experienced mentor and MK is the most experienced apprentice.
Rules:
-teammates must declare each other ally by T6
-teammates can talk through email.
-apprentice may communicate t0 and after every three turns.
-naps for only 3 turns at a time. No other allies
-council cannot be used to directly help another. Ie no raising a non teammates influence or reaction. Open or secret issue is fine (never gets followed for secret anyway)
For draft order I think if one teammate picks first the other picks 7th...1st and 12th I think would be an advantage.
As for which mentor with which apprentice I think all the mentors are great. Perhaps we just let the apprentice pick first come first serve.
After teams are set we do a random draft order to pick draft position for our team.
Then draft. Mentors will perform the draft on the forum and should communicate with there apprentice as they draft.
Does this stuff work for all the mentors?