Alamaze & Fall of Rome Forum
    Game Links
    | Charts Charts | Rulebook Rulebook |
  • Valhalla Valhalla |
  • Sign In To Play Sign In To Play | Wiki Create Player Account
  • |
    Forum Links
    Home Alamaze Home Page
  • Forum Index Forum Index
  • Search
  • Member List
  • Help
  • Wiki Alamaze Fan Site

Hello There, Guest! Login Register
Login
Username:
Password: Lost Password?
 


Alamaze & Fall of Rome Forum › Alamaze Games › Active Games v
« Previous 1 ... 5 6 7 8 9 ... 14 Next »

2nd Forum Only Diplomacy

Pages (95): « Previous 1 ... 66 67 68 69 70 ... 95 Next »
Jump to page 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
2nd Forum Only Diplomacy
Atuan Offline
Adept
****
Posts: 923
Threads: 12
Joined: Jan 2016
Reputation: 3
#671
11-10-2016, 01:30 PM
(DU) - LI The Lord of the Forest understands where the Lizard king lies. We wrongfully believed taking the time to divine all of the locations and find the hidden capital unannounced was more prudent that announcing to the world our plans.
Find
Reply
RELLGAR Offline
Devil's Advocate
****
Posts: 1,717
Threads: 42
Joined: Aug 2016
Reputation: 24
#672
11-10-2016, 01:39 PM
SA>RA/GN well my friends our best agent fanatics that we could train have failed and perished, as we had feared. Definitely not a strength of our Order. All else has gone fairly well as expected. The 1NO is camped at his heavily defenced capital as expected.  What news from your kingdom's?  More soon to come

Rellgar
Find
Reply
unclemike Offline
Administrator
*******
Posts: 2,148
Threads: 62
Joined: Mar 2013
Reputation: 29
#673
11-10-2016, 01:49 PM
(11-10-2016, 01:27 PM)RELLGAR Wrote: SA- I definitely saw that coming, lol so how did your big battle go??

LI
To tell you the truth, I really was going to take it easy on the WA after he requested advice on what to do. I usually just play for fun and take it easy on those who request it but then I noticed his other posts which pretty much said that my tactic of keeping my groups together for safety against the two of them was something for newbies so I had to change some things around.

Instead of a mild attack with spells like guarded attack, I decided to punish him a bit with death and kill wizard spells and boy did they! The 2WA is down to just 2 brigades from 23 after the death spells and battle. His 4WA wizards were all killed so he lost 6,4,4 in that group. It was brutal for him. He has one WA group left that I pursued so he should be done in the next turn.

Still wondering why he moved his group further into my region rather than teleporting out with his lich. If you teleport your group away, enemy forces can't pursue yours for another round of attacks. BTW, I didn't lose any leaders or wizards and lost only 1 brigade from the battle with the 2WA. His death spell took out more but after being involved in three battles (2WA, 4WA, city), my group now has 3 warlords which more than made up for the difference.

Call it karma or justice but the WA may be out soon...
Find
Reply
Acererak
Unregistered
 
#674
11-10-2016, 01:55 PM
(11-10-2016, 12:38 PM)Rogal Wrote: I just assumed he did since the location was in region 10, I could be wrong who nabbed the wizard.

(NO) I suppose we should all remember- UM wrote the freaking code so of course he knows exactly how to find every last wizard there is in the game. Pretty good advantage to have. This was known when it started.
Reply
Netstrider Offline
Adept
****
Posts: 345
Threads: 10
Joined: Jul 2015
Reputation: 1
#675
11-10-2016, 01:57 PM
4th Warlock A foreign wizard slew the 4th Warlock Power-4 Zor Mindshifter with dark
magic!

4th Warlock A foreign wizard slew the 4th Warlock Power-4 Mennemik with dark magic!

4th Warlock A foreign wizard slew the 4th Warlock Power-6 Havix Moondust with dark
magic!

2nd Warlock A foreign wizard summoned an awesome magic, sending green waves of death
into the ranks of the 2nd Warlock, wiping out 4 brigades!

2nd Warlock A foreign wizard summoned an awesome magic, sending green waves of death
into the ranks of the 2nd Warlock, wiping out 4 brigades!

2nd Warlock A foreign wizard summoned an awesome magic, sending green waves of death
into the ranks of the 2nd Warlock, wiping out 4 brigades!

Please explain this to me. Both Kill Wizard and Summon Death say that you have to have at least one brigade in the casting group. But in my recon from last turn only one group (3 wizards) had brigades. What happened?
Find
Reply
Atuan Offline
Adept
****
Posts: 923
Threads: 12
Joined: Jan 2016
Reputation: 3
#676
11-10-2016, 01:58 PM
(DU) The Lord of the Forest believes the WA will likely teleport his wizards out of his group safely, but we believe he should have done so last turn as well.
Find
Reply
Atuan Offline
Adept
****
Posts: 923
Threads: 12
Joined: Jan 2016
Reputation: 3
#677
11-10-2016, 02:00 PM
(DU) - We believe the WA should have attacked each group, as summon phantoms is a trick used to fill your group and allow you to use spells from your patrol.
Find
Reply
Acererak
Unregistered
 
#678
11-10-2016, 02:01 PM
(11-10-2016, 01:39 PM)RELLGAR Wrote: SA>RA/GN well my friends our best agent fanatics that we could train have failed and perished, as we had feared. Definitely not a strength of our Order. All else has gone fairly well as expected. The 1NO is camped at his heavily defenced capital as expected.  What news from your kingdom's?  More soon to come

Rellgar

(NO) Wow. Your agents got annihilated this turn. And seems you walked right into my trap better than I could have hoped for. Thanks for bringing your main army into territory where my other army has supremacy. Guess you bought that line from the NE that I had nothing in the south?  Looks like you took a village though so that's pretty good. The NE lost half his troops and I lost nothing, just got my first warlord. 

    Assassin               An attempt was made to assassinate the 5th Nomad Warlord Shakar: The target
                           was protected by an agent team on guard in addition to regular security.
                           Guards were alerted to the presence of foreign agents and prevented their
                           activity in the area. While the enemy agents were retreating, our guards
                           were able to apprehend and dispose of them.

    Assassin               An attempt was made to assassinate the 5th Nomad Power-6 Kaznar the Comet:
                           Extra security was present on the scene. Guards were alerted to the
                           presence of foreign agents and prevented their activity in the area. While
                           the enemy agents were retreating, our guards were able to apprehend and
                           dispose of them.

    Assassin               An attempt was made to assassinate the 5th Nomad Power-6 Kaznar the Comet:
                           The target was protected by an agent team on guard in addition to regular
                           security. Guards were alerted to the presence of foreign agents and
                           prevented their activity in the area. While the enemy agents were
                           retreating, our guards were able to apprehend and dispose of them.

    Assassin               An attempt was made to assassinate the 5th Nomad Power-6 Kaznar the Comet:
                           Extra security was present on the scene. Guards were alerted to the
                           presence of foreign agents and prevented their activity in the area. While
                           the enemy agents were retreating, our guards were able to apprehend and
                           dispose of them.
Reply
RELLGAR Offline
Devil's Advocate
****
Posts: 1,717
Threads: 42
Joined: Aug 2016
Reputation: 24
#679
11-10-2016, 02:03 PM
SA-We seem to think that Wizards rule and our Kingdom has no chance of competing with such magics
Find
Reply
Atuan Offline
Adept
****
Posts: 923
Threads: 12
Joined: Jan 2016
Reputation: 3
#680
11-10-2016, 02:08 PM
Sadly wizard kingdoms are the strongest and it didn't help with true seeing and dire wolf being added to their arsenal for free.
Find
Reply
« Next Oldest | Next Newest »
Pages (95): « Previous 1 ... 66 67 68 69 70 ... 95 Next »
Jump to page 


  • View a Printable Version
Forum Jump:


Users browsing this thread: 13 Guest(s)
  • Contact Us
  • Alamaze & Fall of Rome Forum
  • Return to Top
  • Lite (Archive) Mode
  • Mark All Forums Read
  • RSS Syndication
Current time: 05-31-2023, 08:12 PM Powered By MyBB, © 2002-2023 MyBB Group.
Linear Mode
Threaded Mode