10-14-2013, 02:40 PM
Game 109 has ended with a victory by the Warlock (HeadHoncho).
Here is the perspective of the lowly TR position.
I don't have a lot to say about this game because I did really crappy at it. It started up right around the time my son was due to be born and thus, I didn't really do the necessary diplomacy. I contacted the AN and we agreed to a peaceful split of Torvale with him getting control and each taking one city. I had also talked to the EL about letting me have a few PCs in Oakendell in exchange for me leaving him alone, but it seems he'd been hit up by other people and didn't feel he could spare anymore. I may have made a few other contacts, but didn't really nail anything down – something I'd soon pay for.
Things went bad on turn 2 when the WI came and swooped Avalon right out from under me. I had not played the TR before – in hindsight, I should have never agreed to take that city as part of my share of the region. I also made several colossal blunders – for me the whole game was a comedy of errors. Let's list them.
I sent the 2TR wandering into Synisvania to bash around random Ranger PCs. Bad mistake, splitting my forces like that. I might have annoyed the RA some, but was never in a position to hold anything I took for more than a turn or two and tied up a valuable group.
I made a half-hearted attempt to invade Oakendell. I don't think I was more than an annoyance to Malabeth and I had no one in place when the GI invaded Torvale. The AN seemed to fold like a pup tent in a storm and I also have to fight off the UN.
I managed to poorly plan my group moves so badly that I missed getting reinforcements not just on turn 5, but also on turn 10! Since reinforcements are one of the strongest points of the TR kingdom, this was abysmally stupid of me.
There really wasn't anything particularly interesting about the second half of the game for me. Simply staying one step ahead of the GI so I always had a capital to go to – my influence got knocked down to 8 and I made no attempt to increase it, so my politicos were useless. The UN kept assassinating lower level leaders of mine. I did have my one strong group – that's what kept me in the game so to speak – I simply refuse to ever surrender a position no matter how bad things are. I did hope to keep the GI from claiming victory, but not sure if I really was a factor in that. The DW undoubtedly did much more damage to him than I did.
I did learn a lot of lessons from this game about how to use the TR (a position I had not played before) and how not to. I do plan on signing up as the TR again in the near future – it does seem to be quite a fun kingdom to play. I congratulate HH for his victory as the WA. I did make a NA pact with him at some point, mostly because I needed one less enemy. I would liked to have done better in this game but I was so quickly knocked down, I didn't feel like investing the time into diplomacy as I considered it would be better spent elsewhere. Good game all – especially to the GI and the UN for doing such a good job of dismembering my position!
Here is the perspective of the lowly TR position.
I don't have a lot to say about this game because I did really crappy at it. It started up right around the time my son was due to be born and thus, I didn't really do the necessary diplomacy. I contacted the AN and we agreed to a peaceful split of Torvale with him getting control and each taking one city. I had also talked to the EL about letting me have a few PCs in Oakendell in exchange for me leaving him alone, but it seems he'd been hit up by other people and didn't feel he could spare anymore. I may have made a few other contacts, but didn't really nail anything down – something I'd soon pay for.
Things went bad on turn 2 when the WI came and swooped Avalon right out from under me. I had not played the TR before – in hindsight, I should have never agreed to take that city as part of my share of the region. I also made several colossal blunders – for me the whole game was a comedy of errors. Let's list them.
I sent the 2TR wandering into Synisvania to bash around random Ranger PCs. Bad mistake, splitting my forces like that. I might have annoyed the RA some, but was never in a position to hold anything I took for more than a turn or two and tied up a valuable group.
I made a half-hearted attempt to invade Oakendell. I don't think I was more than an annoyance to Malabeth and I had no one in place when the GI invaded Torvale. The AN seemed to fold like a pup tent in a storm and I also have to fight off the UN.
I managed to poorly plan my group moves so badly that I missed getting reinforcements not just on turn 5, but also on turn 10! Since reinforcements are one of the strongest points of the TR kingdom, this was abysmally stupid of me.
There really wasn't anything particularly interesting about the second half of the game for me. Simply staying one step ahead of the GI so I always had a capital to go to – my influence got knocked down to 8 and I made no attempt to increase it, so my politicos were useless. The UN kept assassinating lower level leaders of mine. I did have my one strong group – that's what kept me in the game so to speak – I simply refuse to ever surrender a position no matter how bad things are. I did hope to keep the GI from claiming victory, but not sure if I really was a factor in that. The DW undoubtedly did much more damage to him than I did.
I did learn a lot of lessons from this game about how to use the TR (a position I had not played before) and how not to. I do plan on signing up as the TR again in the near future – it does seem to be quite a fun kingdom to play. I congratulate HH for his victory as the WA. I did make a NA pact with him at some point, mostly because I needed one less enemy. I would liked to have done better in this game but I was so quickly knocked down, I didn't feel like investing the time into diplomacy as I considered it would be better spent elsewhere. Good game all – especially to the GI and the UN for doing such a good job of dismembering my position!