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Spell Lists Survey
#1
What changes to kingdom spell lists do you think make sense in the concept?

What spells overall, for all kingdoms should be dropped? What has to be added? Changed?

What is the one thing you would want to change about the Alamaze magic system - spells, power levels, research costs, unusual sightings.

BTW, its perfectly fine to say things magical in Alamaze are good, and if so, what things you think are better than in "competing" games.

Keep in mind, spells are not for a single kingdom. An ability might be, but spells should not. What is it about that Wraith spell, anyway? Perhaps that gets opened up a bit in 3rd Cycle.
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Messages In This Thread
Spell Lists Survey - by Ry Vor - 04-13-2014, 05:25 PM
RE: Spell Lists Survey - by Lord Diamond - 04-13-2014, 09:24 PM
RE: Spell Lists Survey - by Ry Vor - 04-13-2014, 09:59 PM
RE: Spell Lists Survey - by Hawk_ - 04-13-2014, 10:12 PM
RE: Spell Lists Survey - by Acererak - 04-13-2014, 11:28 PM
RE: Spell Lists Survey - by kevindusi - 04-14-2014, 10:00 AM
RE: Spell Lists Survey - by Hawk_ - 04-14-2014, 01:15 PM
RE: Spell Lists Survey - by kevindusi - 04-14-2014, 01:30 PM
RE: Spell Lists Survey - by Acererak - 04-14-2014, 11:17 AM
RE: Spell Lists Survey - by Hamlet - 04-14-2014, 11:26 AM
RE: Spell Lists Survey - by Lord Diamond - 04-14-2014, 03:53 PM
RE: Spell Lists Survey - by Hamlet - 04-14-2014, 04:16 PM
RE: Spell Lists Survey - by Lord Diamond - 04-14-2014, 04:22 PM

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