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Change is Inevitable
#18
(07-19-2013, 01:51 AM)Ry Vor Wrote:
(07-18-2013, 12:08 PM)Hawk_ Wrote:
(07-18-2013, 11:16 AM)HeadHoncho Wrote: I would add, however, that there may be two ways of skinning this cat. On the sea power, a general change/overhaul makes sense... as Rick indicates, my own feeling after an initial bad experience was just never to mess with the seas at all.

On Chaos, you could have Chaos at a similar level that simply increases the damage an enemy takes upon retreat. And you could add Greater Chaos at a significantly higher level (perhaps lower by a level for chaos-themed Kingdoms) that functions as-is.

On the Invisibility tree of spells, you could simply cap it out at Division, like ambush. I've always kind of thought that it's a bit ridiculous for even mighty magic to be able to completely mask (including sounds, smells, etc.) a group of army or army-group size, anyway.

Of course, five GI or RD brigades would still be a punch in the mouth, but maybe you could tweak the levels for Invisible Brigade and Division for some of the strongest military Kingdoms as well...

Is part of the problem with Invisible the effectiveness of the slay wizard spell? You can kill a 5 with a 4 75% of the time and the failure has little downside.

Maybe a failed Slay spell could have a chance of death for the caster. Or the loss of a power level or something. Agents risk death with their failure.

Also re: Invisible: I wish there was a divination for ALL active groups in a given square. I want to know what is invisible in the square my group is located. There could be multiple kingdoms invisble.

Sometimes I am not as concerned with invisble groups in the entire region.

HeadHoncho,

Your notes are quite close to what I have in mind.

Hawk, very useful comments and also under consideration. Not sure the math on the kill wizard is correct, though.

Grybu, I was expecting some distribution close to that when planning it in March, but after 3 months, its about 50% Commander and up. The Scouts are generally the "Duelmasters to Alamaze" players and the new signees - maybe 11 in the last two games.


Ry Vor you were correct I needed to look up the slay % before I wrote my reply. My chance of success was overstated.
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Messages In This Thread
Change is Inevitable - by Ry Vor - 07-17-2013, 02:52 PM
RE: Change is Inevitable - by DuPont - 07-17-2013, 02:58 PM
RE: Change is Inevitable - by Lord Thanatos - 07-17-2013, 04:21 PM
RE: Change is Inevitable - by Ry Vor - 07-17-2013, 06:39 PM
RE: Change is Inevitable - by Lord Thanatos - 07-17-2013, 09:21 PM
RE: Change is Inevitable - by Ry Vor - 07-17-2013, 10:01 PM
RE: Change is Inevitable - by HeadHoncho - 07-17-2013, 04:39 PM
RE: Change is Inevitable - by bluefile2 - 07-17-2013, 05:27 PM
RE: Change is Inevitable - by Ry Vor - 07-17-2013, 06:45 PM
RE: Change is Inevitable - by HeadHoncho - 07-17-2013, 06:44 PM
RE: Change is Inevitable - by HeadHoncho - 07-17-2013, 11:20 PM
RE: Change is Inevitable - by HeadHoncho - 07-18-2013, 11:16 AM
RE: Change is Inevitable - by Hawk_ - 07-18-2013, 12:08 PM
RE: Change is Inevitable - by Ry Vor - 07-19-2013, 01:51 AM
RE: Change is Inevitable - by Hawk_ - 07-19-2013, 11:51 PM
RE: Change is Inevitable - by Grybu - 07-18-2013, 09:51 PM
RE: Change is Inevitable - by Cipher - 07-19-2013, 08:33 AM
RE: Change is Inevitable - by Ry Vor - 07-19-2013, 06:14 PM

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