Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Half orders
#2
While I agree that, hypothetically, some more flexibility in the combine/move orders might be needed (I'll let you know more after I actually play) I think that complex maneuvers of groups should be a strain on your kingdom. It seems the designers had this in mind too, since they put a gold/food/morale cost on the late movement orders.

One possible way to go about this might be to give some military kingdoms special flexible move/combine orders not available to other kingdoms to reflect the greater training/professionalism of their military. (I'll go suggest that over in the rule changes thread now...)
Reply


Messages In This Thread
Half orders - by Maniacal Menace - 04-12-2013, 08:39 AM
RE: Half orders - by Jumbie - 04-12-2013, 01:52 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)