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Game Design Changes
#41
(06-13-2013, 10:50 PM)Kalrex Wrote: "I disagree. I think that this is part of the consequence of going in peacefully instead of attacking. I imagine that it would be hard to convince the townsfolk how nice you are if part of the negotiations included demands that no other foreigners be allowed to remain in town."

But then there's the "Army" in the town or Village lets say. Lets say the Village has an AG there with 30K+ troops and the Village populace is 8K or 12K or more/less... so they fly the flag of the AG and then here comes Governor from another kingdom, while 30K man army group is sitting there, and he gets up there and gives a speech and then the populace casts out the new leadership and the Governor walks into the local mansion... all the while a 30K man army sits there and watches? That makes sense to you Diamond?

When presented this way, I tend to lean towards Kalrex. However, I still disagree with the bouncing of emissaries. Perhaps the answer is an intrinsic status quo based on the group doing the 170/171?
-The Deliverer
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Messages In This Thread
Game Design Changes - by Cipher - 04-10-2013, 12:06 PM
RE: Game Design Changes - by Kalrex - 04-10-2013, 12:36 PM
RE: Game Design Changes - by Cipher - 04-10-2013, 12:54 PM
RE: Game Design Changes - by Jumbie - 04-12-2013, 02:13 PM
RE: Game Design Changes - by Ry Vor - 04-12-2013, 02:26 PM
RE: Game Design Changes - by Kalrex - 04-10-2013, 01:09 PM
RE: Game Design Changes - by Cipher - 04-10-2013, 01:10 PM
RE: Game Design Changes - by Kalrex - 04-10-2013, 04:31 PM
RE: Game Design Changes - by Hawk_ - 04-10-2013, 04:53 PM
RE: Game Design Changes - by DuPont - 04-10-2013, 05:01 PM
RE: Game Design Changes - by Kalrex - 04-10-2013, 07:22 PM
RE: Game Design Changes - by Lord Diamond - 04-10-2013, 07:34 PM
RE: Game Design Changes - by Kalrex - 04-12-2013, 06:20 PM
RE: Game Design Changes - by Jumbie - 04-12-2013, 10:04 PM
RE: Game Design Changes - by Lord Diamond - 04-12-2013, 11:04 PM
RE: Game Design Changes - by Jumbie - 04-12-2013, 11:24 PM
RE: Game Design Changes - by Kalrex - 04-13-2013, 01:29 AM
RE: Game Design Changes - by Jumbie - 04-13-2013, 01:36 AM
RE: Game Design Changes - by wfrankenhoff - 04-13-2013, 04:53 AM
RE: Game Design Changes - by Jumbie - 04-13-2013, 08:27 AM
RE: Game Design Changes - by Lord Diamond - 04-13-2013, 09:49 AM
DISBAND PATROL - by Hawk_ - 04-21-2013, 09:55 PM
RE: DISBAND PATROL - by Lord Diamond - 04-22-2013, 06:45 AM
RE: DISBAND PATROL - by Hawk_ - 04-22-2013, 09:11 AM
RE: Game Design Changes - by Jumbie - 05-17-2013, 12:31 AM
RE: Game Design Changes - by Lord Diamond - 05-17-2013, 09:26 PM
RE: Game Design Changes - by Jumbie - 05-17-2013, 09:58 AM
RE: Game Design Changes - by Lord Diamond - 05-17-2013, 09:28 PM
RE: Game Design Changes - by DuPont - 05-17-2013, 10:42 PM
RE: Game Design Changes - by DuPont - 05-17-2013, 10:28 AM
RE: Game Design Changes - by Jumbie - 05-17-2013, 08:08 PM
RE: Game Design Changes - by Jumbie - 06-07-2013, 03:57 PM
RE: Game Design Changes - by Lord Diamond - 06-07-2013, 04:05 PM
RE: Game Design Changes - by kevindusi - 06-07-2013, 04:31 PM
RE: Game Design Changes - by Lord Diamond - 06-07-2013, 07:02 PM
RE: Game Design Changes - by Kalrex - 06-10-2013, 03:12 AM
RE: Game Design Changes - by Lord Diamond - 06-10-2013, 08:05 AM
RE: Game Design Changes - by Jumbie - 06-10-2013, 04:23 PM
RE: Game Design Changes - by Cipher - 06-10-2013, 04:53 PM
RE: Game Design Changes - by Kalrex - 06-13-2013, 10:50 PM
RE: Game Design Changes - by kevindusi - 06-14-2013, 12:06 AM
RE: Game Design Changes - by Lord Diamond - 06-14-2013, 09:19 AM
RE: Game Design Changes - by Kalrex - 06-19-2013, 06:16 PM
RE: Game Design Changes - by Jumbie - 06-19-2013, 06:41 PM
RE: Game Design Changes - by Lucky Tiger - 06-19-2013, 09:12 PM
RE: Game Design Changes - by Jumbie - 06-19-2013, 09:35 PM

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