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Looking for an Alamaze Map
#24
(03-21-2013, 08:54 PM)unclemike Wrote: I like some of Rick's ideas on improving Alamaze in the coming months however, priority should be given to generating games for a smaller pool of players.

It would be ideal to mimic Microsoft's Age of Empires game where one can choose the number of opponents and size of map in the game. And I wouldn't just limit this effort to dropping from 15 players to 9 but make this aspect even more flexible like 2, 4 or such players each playing a single kingdom on a smaller sized map. This will make game startups much faster without people waiting for a game to fill (like game 101 which is taking a week and we still don't have enough of players to start it yet).

Second priority should be given to the randomized hex map which can make each game different from each other. It's not difficult to do this coding-wise and it would make the game more enjoyable. Though the hex map format reminds me of the Forgotten Realms PBM map that was done for Reality Simulations Inc.

Third priority could be given to customizing a kingdom as in adding an extra wizard, +2 influence, ... and this will add a nice touch.

However, I'm having second thoughts on allowing any type of kingdom to be chosen for the game. Having all wizard kingdoms in a game would be a boring one. I think having flexibility with limits would be better, like any two military kingdoms may be chosen with any two magic kingdoms and such. Otherwise, it could suck playing a game if everyone chooses the Underworld....

Sound advise!

This also would have been good advise for FoR II when games were slow to start. It would have been great to start games within an "aging algorithm" when insufficient personas were signing up for less than the full complement of all kingdoms.

Sancus
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Messages In This Thread
Looking for an Alamaze Map - by Kalrex - 03-10-2013, 05:42 PM
RE: Looking for an Alamaze Map - by Ry Vor - 03-10-2013, 07:14 PM
RE: Looking for an Alamaze Map - by Lord Diamond - 03-10-2013, 10:05 PM
RE: Looking for an Alamaze Map - by Ry Vor - 03-10-2013, 11:22 PM
RE: Looking for an Alamaze Map - by unclemike - 03-21-2013, 09:21 AM
RE: Looking for an Alamaze Map - by Kalrex - 03-11-2013, 02:17 AM
RE: Looking for an Alamaze Map - by Ry Vor - 03-11-2013, 10:22 AM
RE: Looking for an Alamaze Map - by Lord Diamond - 03-11-2013, 10:50 AM
RE: Looking for an Alamaze Map - by Lucky Tiger - 03-11-2013, 11:30 AM
RE: Looking for an Alamaze Map - by Ry Vor - 03-21-2013, 03:53 PM
RE: Looking for an Alamaze Map - by unclemike - 03-21-2013, 08:54 PM
RE: Looking for an Alamaze Map - by Lord Diamond - 03-21-2013, 09:13 PM
RE: Looking for an Alamaze Map - by unclemike - 03-22-2013, 11:21 AM
RE: Looking for an Alamaze Map - by Sancus - 03-21-2013, 09:15 PM
RE: Looking for an Alamaze Map - by Ry Vor - 03-21-2013, 09:42 PM
RE: Looking for an Alamaze Map - by Lord Diamond - 03-21-2013, 09:47 PM
RE: Looking for an Alamaze Map - by Kalrex - 03-11-2013, 12:20 PM
RE: Looking for an Alamaze Map - by Lucky Tiger - 03-11-2013, 12:29 PM
RE: Looking for an Alamaze Map - by Wulfgar - 03-11-2013, 02:52 PM
RE: Looking for an Alamaze Map - by Flashman - 03-11-2013, 09:29 PM
RE: Looking for an Alamaze Map - by Ry Vor - 03-11-2013, 11:52 PM
RE: Looking for an Alamaze Map - by Kalrex - 03-12-2013, 05:06 AM
RE: Looking for an Alamaze Map - by Lucky Tiger - 03-21-2013, 04:15 PM
RE: Looking for an Alamaze Map - by Lord Diamond - 03-21-2013, 04:18 PM
RE: Looking for an Alamaze Map - by Lucky Tiger - 03-21-2013, 04:24 PM
RE: Looking for an Alamaze Map - by Ry Vor - 03-21-2013, 04:59 PM
RE: Looking for an Alamaze Map - by Lord Diamond - 03-21-2013, 05:36 PM
RE: Looking for an Alamaze Map - by Lord Diamond - 03-21-2013, 10:11 PM
RE: Looking for an Alamaze Map - by wfrankenhoff - 03-22-2013, 12:51 AM
RE: Looking for an Alamaze Map - by Lord Diamond - 03-22-2013, 12:42 PM

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