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Should emissaries have an ongoing cost?
From a game strategy point of view, I think so, even 100 gold per turn for an Ambassador, 200 for a governor etc. Whatever.
It seems odd that this weapon that some kingdoms have but others do not costs nothing to have. It does cost to use.

Now a counterargument is with castles, etc., the emissaries lose effectiveness eventually.

From a story point of view, maybe the "influence" cost is the ruler giving them lands etc. to support this ongoing cost.

It does seem to me that having a huge diplomatic corps at capital, should cost something on a maintainence basis, just like a big army you have, but arn't using.

Just thinking about it.

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Should emissaries have an ongoing cost? - by Pine Needle - 05-08-2020, 08:47 PM

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