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Tease: New Spells
#7
(05-24-2018, 07:05 PM)Acererak Wrote: How about some bean spilling on the spells? :-)

Just briefly - the revamp of the magic system for Maelstrom is the main thing that got me bogged down.  As above, in round numbers its 4500 cells to complete, but its not just putting in checkmarks, there ultimately will be a 0 (not available) to 9 or 10 and the main work, after the initial work to create the new spells and again fine tune existing spells is to also come up with the text and really study what the effects will be and try to anticipate why it is broken (too powerful), too weak, too early or late, and a big part now is who gets them at all.  Further, the groupings like Mastery and Advantaged are more blurred now in favor of nearly unique spell lists by kingdom.  Then strengths and weaknesses within the Supremacy kingdoms.  Adding Cantrips, more intrinsic, new spellcaster classes, scrolls, new artifacts. re-examining the unusual encounter aspects of magic.  I'm sure I'm forgetting to list a lot.

Meanwhile I've been working on the other soon-to-be-released new campaign so won't get back to Maelstrom for a bit.  I continue to add to my notes on Maelstrom almost daily, but the real work is organizing all those thoughts and notes and how it all works together Alamaze fashion in a way that Mike can make it go and add his touches here and there.
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Messages In This Thread
Tease: New Spells - by Ry Vor - 03-01-2018, 12:31 PM
RE: Tease: New Spells - by Draugr - 03-01-2018, 01:16 PM
RE: Tease: New Spells - by Ry Vor - 03-01-2018, 06:19 PM
RE: Tease: New Spells - by Acererak - 03-02-2018, 12:16 PM
RE: Tease: New Spells - by Eregnon - 03-06-2018, 11:04 PM
RE: Tease: New Spells - by Acererak - 05-24-2018, 07:05 PM
RE: Tease: New Spells - by Ry Vor - 05-24-2018, 09:19 PM
RE: Tease: New Spells - by Acererak - 05-25-2018, 10:55 AM

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