Avalon - Printable Version +- Alamaze - New (https://alamaze.net/forum) +-- Forum: Discussions (https://alamaze.net/forum/forum-67.html) +--- Forum: General Alamaze Discussion Area (https://alamaze.net/forum/forum-12.html) +--- Thread: Avalon (/thread-8596.html) |
Avalon - Brogan - 08-21-2013 Is Avalon city space PI, considered a sea zone or land? If it is land is it plains? On a related note, can you have an army in a sea sitting on a pop center and then leave it there and scrap all your sea power in the where the army is? Thanks RE: Avalon - HeadHoncho - 08-21-2013 Avalon is a land space, plains. Not sure about the related question. I'm wondering, if a group starts at sea but wants to leave and move entirely on land squares, do you still have to do a sea movement order? RE: Avalon - Brogan - 08-21-2013 (08-21-2013, 07:04 PM)HeadHoncho Wrote: Avalon is a land space, plains. Yes you still need a sea movement order. I found that out the hard way. RE: Avalon - Cipher - 08-21-2013 Cannot scrap in that circumstance. Need seapower to move on or off a sea area RE: Avalon - Hawk_ - 08-21-2013 (08-21-2013, 07:08 PM)Cipher Wrote: Cannot scrap in that circumstance. Related question. Would it be possible to eliminate order 720 and always issue order 710? Why would I do that? So that I wouldn't forget about 710 and get stuck next to water... Thanks! RE: Avalon - Lord Diamond - 08-22-2013 (08-21-2013, 10:12 PM)Hawk_ Wrote:(08-21-2013, 07:08 PM)Cipher Wrote: Cannot scrap in that circumstance. Dragons, for example, can't use 710. |