04-10-2013, 01:42 PM
I was looking through a sample turn report and I noticed that there's a dynamic for gaining influence if your natural enemy loses influence.
Anyone care to explain how this works, because I didn't notice anything about it in the general rules or commands.
Specifically, do I gain one point of influence for every point my natural enemy loses and vice versa? Do fractional increments count?
Do non-influence factors affect the process, e.g. if he loses a battle I gain influence or if I lose control of a city he gains influence etc?
Anyone care to explain how this works, because I didn't notice anything about it in the general rules or commands.
Specifically, do I gain one point of influence for every point my natural enemy loses and vice versa? Do fractional increments count?
Do non-influence factors affect the process, e.g. if he loses a battle I gain influence or if I lose control of a city he gains influence etc?