12-04-2013, 04:35 AM
I wrote to Mark, a little while ago, and he wrote back, informing me that he had told me about not including the Alamaze article in quetsion. So, I went back through my e-mails, and sure enough, here is what he said:
On Sat, 23 Nov 2013 22:40:57 -0500, Mark Wardell <Mark@wyeastgames.com> wrote:
I have most of the layout done except for your editorial, and mine, the cover you spoke of, and the title. I may yet move a couple articles around. Also, I think we have too much on Alamaze. We have the very long article by several people, and then the shorter overview. I'd like to pull the overview for the next issue.
So, my apologies. The 23rd of November was what I had set the deadline at, and Mark and I exchanged a lot of emails on that day, an din the days that followed, as we worked to get the issue out.
With regard to the article by Telrandir and Hawk, I checked my emails, and as near as I can tell, I never received an article from either of them. There was an inquiry from one of them, but I responded, and then I didn't receive anything else form either of them.
On Sat, 16 Nov 2013 14:34:24 -0500, GrimFinger <GrimFinger@grimfinger.net> wrote:
There's not a hard limit, per se. Just write it.
On Sat, 16 Nov 2013 13:26:48 -0500
Telrandir and I are interested in putting together an Alamaze piece for you.
How many words do you want to limit it to?
We are thinking an opening game strategy piece where I do nuts & bolts and John does in character writing.
Hawk
On Sat, 23 Nov 2013 22:40:57 -0500, Mark Wardell <Mark@wyeastgames.com> wrote:
I have most of the layout done except for your editorial, and mine, the cover you spoke of, and the title. I may yet move a couple articles around. Also, I think we have too much on Alamaze. We have the very long article by several people, and then the shorter overview. I'd like to pull the overview for the next issue.
So, my apologies. The 23rd of November was what I had set the deadline at, and Mark and I exchanged a lot of emails on that day, an din the days that followed, as we worked to get the issue out.
With regard to the article by Telrandir and Hawk, I checked my emails, and as near as I can tell, I never received an article from either of them. There was an inquiry from one of them, but I responded, and then I didn't receive anything else form either of them.
On Sat, 16 Nov 2013 14:34:24 -0500, GrimFinger <GrimFinger@grimfinger.net> wrote:
There's not a hard limit, per se. Just write it.
On Sat, 16 Nov 2013 13:26:48 -0500
Telrandir and I are interested in putting together an Alamaze piece for you.
How many words do you want to limit it to?
We are thinking an opening game strategy piece where I do nuts & bolts and John does in character writing.
Hawk